Jul 04, 2008, 03:38 AM // 03:38
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#1
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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Developer Blog for GW2.
With the sparsity of forthcoming information from GW2 I personally would love to have a developers blog dedicated solely to what is going on with GW2 development.
In these early stages there's probably not a lot that can be put in it, but even if it's just weekly, stating what's been worked on so the community can see developments, I for one would really appreciate it.
It would be nice to see where the resources of the game we already love are going, and be able to see the direction the new game is taking.
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Jul 04, 2008, 04:23 AM // 04:23
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#2
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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/signed
I love to know more since the beta isn't gonna come out this year found out yesterday! click!!
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Jul 04, 2008, 04:29 AM // 04:29
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#3
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Ascalonian Squire
Join Date: May 2007
Profession: Rt/
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I would like to see 2-3 screenshots, maybe 1 wallpaper, and more info about PvP and the Mist battles.
/signed
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Jul 04, 2008, 04:45 AM // 04:45
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#4
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Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
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It's a secret, it's going to stay a secret and the chances of us learning anything about it is very slim to none at all because ANet's too afraid of leaking one smidge of information.
Instead of telling us minor things, we're getting nonsense that is supposed to compensate for it, we're getting skill changes to make us forget about the future... and in the end, all we're getting are headaches.
/signed
I'd like to know something besides what they THINK will be good...
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Jul 04, 2008, 05:57 AM // 05:57
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#5
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Krytan Explorer
Join Date: Oct 2006
Location: The Netherlands
Profession: Mo/
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I'd love to get some more information about GW2 and some screenshots. Especially now the beta isn't going to be this year.
/signed
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Jul 04, 2008, 05:59 AM // 05:59
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#6
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Forge Runner
Join Date: Nov 2006
Location: Arizona, USA
Guild: [OOP] Order of the Phoenix I
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/Signed
Even if the weekly news story is about how difficult it was to model the trees, or other 'boring' things.
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Jul 04, 2008, 06:01 AM // 06:01
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#7
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Australia
Guild: [PiG]
Profession: E/
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seriously /signed
c'mon anet, we are starving for information here!
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Jul 04, 2008, 06:20 AM // 06:20
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#8
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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more info on gw2? /signed
I'll settle for just knowing the names and locations of all the ancient dragons tbh. Or what professions will be around, or a few screenshots. I'll take a scrap of bone if it deals with gw2. I'm that interested . FEED ME ANET!
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Jul 04, 2008, 06:26 AM // 06:26
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#9
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Banned
Join Date: Oct 2007
Guild: LLJK
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/signed but not going to happen untill they announce that the beta is here.
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Jul 04, 2008, 07:36 AM // 07:36
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#10
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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Quote:
Originally Posted by Operative 14
/Signed
Even if the weekly news story is about how difficult it was to model the trees, or other 'boring' things.
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Exactly. I really think that some of us in the community are genuinely interested in the mundane, 'boring' things like that.
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Jul 04, 2008, 12:17 PM // 12:17
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#11
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Frost Gate Guardian
Join Date: Mar 2007
Profession: W/
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/signed ... at least that would give us an estimate of how GW2 is progressing.
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Jul 04, 2008, 04:30 PM // 16:30
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#12
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Ascalonian Squire
Join Date: Sep 2005
Guild: Psycho Titans
Profession: E/R
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/not signed
YAWN.
"Day 586, decided to change the colour of the hat worn by some monster we're probably going to remove before release."
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Jul 04, 2008, 04:50 PM // 16:50
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#13
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Krytan Explorer
Join Date: Jun 2006
Location: Netherlands
Guild: [OBEY]
Profession: N/R
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/signed
Even if it's a day in the office story of one of them it would be fun to read.
"Tried to fix the lightning effect on the last weapon on my list.
Still not working properly but atleast the others of this bunch are done.
Dang I need some coffee"
That's not revealing to much, but it tells us we can expect weapons with lightning effects and that's enough info to keep me wondering for a week or two.
[Edit]
@ above:
So, why not post an image of the deleted monster?
Since it's not gonna be in game we can see it right, atleast we would know what they are working on.
I know I would like to see it, but that's just me.
Last edited by Odinius; Jul 04, 2008 at 04:52 PM // 16:52..
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Jul 04, 2008, 05:00 PM // 17:00
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#14
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Jungle Guide
Join Date: Mar 2006
Location: Sitting in the guildhall, watching the wallows frolic.
Guild: Trinity of the ascended [SMS]+[Koss]+[TAM]=[ToA]
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/Signed
It's good business to keep the potential consumer interested.
Once they let the cat out of the bag (ie...GW2 WILL be beta tested within a year)
It is only wise to keep the players interested.
Heck, Aion has a Dev page...and it's been in testing for OVER a year.
Not even on the market yet.
IMHO...a Dev page, blog, w/e...would possibly prevent many current GW1 players from abandoning it NOW, if given a glimmer of hope GW2 will NOT carry over the fail from GW1.
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Jul 04, 2008, 08:05 PM // 20:05
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#15
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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It makes sense that they should announce it with a little more info now with D3 announced and on the horizon. The announcement of D3 got me wanting to play D2 again, so maybe if they announced GW2 I'd want to play GW more?
One thing I don't want is for them to take too many suggestions from the average Sardelac poster, for obvious reasons.
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Jul 16, 2008, 12:58 AM // 00:58
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#16
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Hall Hero
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Anything that gives the community more of what to expect is never a bad idea.
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Jul 16, 2008, 01:10 AM // 01:10
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#17
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Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
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Let them get a bit further in development, right now there is going to be too many changes and then everyone will say "Oh, but the Dev's said on their Blog................
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Jul 16, 2008, 07:53 AM // 07:53
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#18
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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I'd like every little detail; each WoW-esque change they make will help warn me and my friends, and, well, most of the original Guild Wars target audience, from buying it.
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Jul 16, 2008, 08:08 AM // 08:08
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#19
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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Quote:
Originally Posted by Zahr Dalsk
I'd like every little detail; each WoW-esque change they make will help warn me and my friends, and, well, most of the original Guild Wars target audience, from buying it.
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Who knows, with a Dev blog you might be pleasantly surprised.
I highly doubt it will be a WOW clone...Anet knows the backlash the community would have to such a decision. Still, the assumption that it will be is just further proof that the community needs more information on what is going on. The longer we are denied information the longer we have to speculate for ourselves, which lets face it, is generating a great deal of NEGATIVE publicity for Anet, which I'm sure they actually want to avoid.
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Jul 16, 2008, 08:54 AM // 08:54
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#20
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Jungle Guide
Join Date: Jan 2007
Location: New Zealand
Profession: A/D
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Personally I like a little mystery.
Also most game developers have already learned from the mistakes others have found with such blogs in that to much changes over the course of games design and to many assumptions are therefore made by potential customers and eager fans.
e.g
Anet Dev:
Day #154
Can't be arsed with Mesmers anymore.We have decided to axe them.
Community:NOOOOOO!!!!!!
Guru:
New thread:Why are they axing Mesmers!!!!
New thread:Why no Mesmers!!!!
New thread:What the heck...no Mesmers!!!!
New thread:GW2 has no Mesmers!!!!
New thread:No Mesmers in GW2!!!!
New thread:Arrgghhh no Mesmers!!!!
Anet Dev:
Day #155
Actually we have decided to keep Mesmers after all but are removing hammers as a weapon option.
Comunity:NOOOOOOOO!!!!!!
...etc, etc, etc
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